Laurion`s Song Maps

2024.12.01 Updates:

All final Laurion Song maps are included in the main map download. I will continue to update the maps with more Hunter & Collection information.

2023.11.09 Updates:

Added boulders to the Timorous Falls map. Also cleaned up stairs. I keep running around trying to find anything I might have missed.

2023.10.31 Updates:

Added significant more details to Hero`s Forge and Pal`Lomen, including the crystal cave, building details, and the thorny hedge (I deleted my original auto-map of the hedge and redid it with manual positions). I also added siege equipment and tents in the Rallosian camp to make it easier to identify where hunters spawn. If you see small lines in different colors in incomplete areas, they are my markers that I use when I finalize maps.

2023.10.29 Updates:

Unkempt Woods and Timorous Falls maps are finalized. Unkempt Woods had a lot of tight places with mobs and collection items, so instead of automap, I manually mapped every line. This took an enormous amount of time, but I am very pleased with the accuracy. I also added the ships off shore, tents, catapults, and details for both armies camps. For Timorous Falls, I added the brewery, bridges, all the houses, fishing camp, and other things I found. I still need to fix one of the staircases. I’m moving on to add more details to a couple of the remaining maps.

2023.10.27 Updates:

Ankexfen, Laurion Inn, and Moors all detailed out, lines optimized, levels colored, paths/rivers, and look great. Running out of things to map in these three. Others are close to final, but I want to add more details. I’ll add all the labels after my bard gets copied over to beta.

Maps of Myrist Map Updates

This collection of maps includes almost a hundred location names based on the official Maps of Myrist book. I spent dozens of hours going through all the maps and lore and wound up adding or changing something in almost every map in Original EQ, Ruins of Kunark, Scars of Velious, Shadows of Luclin, and Planes of Power.

Just some examples:

  • Befallen – renamed Pit to Basement to Well of the Damned
  • Erud’s Crossing – added Talysra’s Paw Island
  • Everfrost Peaks – renamed Lich`s Cave to The Caverns of Miragul
  • Rivervale – added Abbey of Mischief and Storm Reapers
  • The Northern Plains of Karana – added Serpent River
  • The Western Plains of Karana – renamed Undead Ruins to Ogre Holy Circle
  • Kurn`s Tower – added Cave of Wishes
  • The Overthere – added Canyon of Misery
  • Cobalt Scar – added Siren`s Bay and Dragon Claw Peninsula
  • The Maiden`s Eye – added Firegard Lake
  • Doomfire, the Burning Lands – added The Obsidian Forest


Memorial Day Map Update

This set of updated maps is focuses on the Seeds of Destruction expansion. Many of the maps were functional, but could have been much better. I wound up remapping five of the zones completely. Also included is a new Plane of Justice map.

Original EQ
* Ak`anon – adjusted geometry in a few places. Added missing stairs.
* The Castle of Mistmoore – added Bloodfalls zone label.
* Jaggedpine Forest – remapped path throughout the zone.
* The Temple of Solusek Ro – clarified secret door in basement.
Shadows of Luclin
* Ssraeshza Temple – cleaned up pipes between floors.
Ruins of Kunark
* Frontier Mountains – added more terrain
Planes of Power
* Plane of Justice – completely remapped entire zone from scratch. Added all NPC`s.
* Plane of Nightmare – added zone-out to Plane of Tranquility
* Plane of War – added walls in the Field of Strife
Prophecy of Ro
* Relic – added zone out from Skylance
* Skylance – remapped entire Oubiette area and portions of main room.
* The Commonlands – refactored map with Old Commonlands.
Seeds of Destruction
* Bloody Kithicor – fixed all buildings
* City of Dranik – completely remapped entire zone from scratch. Significant improvement.
* Field of Scale – fixed all buildings in SE area of zone. Added missing third floor in the Palace. Added two missing islands in the NW. Added paths. Remapped Kurn`s Tower base and ramp.
* Kaesora Hatchery – Added pillars, fixed inaccurate geometry.
* Kaesora Library – completely remapped entire zone from scratch. Significant improvement.
* Kurn`s Tower – completely remapped entire zone from scratch. Significant improvement.
* Old Bloodfields – completely remapped entire zone from scratch. Significant improvement.
* Old Commonlands – refactored with The Commonlands
* The Void – completely remapped entire zone from scratch. Significant improvement.

New Map Collection

I just published what I consider to be the final Night of Shadow maps, folded into the main download. Like all my other maps, they include the map legend, with information on collectables, hunters, and much more. After failing the Power Corrupts quest in the Ruins of Shadow Haven dozens of times, and getting flung into Paludal Depths, I included some lines and placements to show how close you can get to Commander Yaminshavraylin.

Go to the EQ Map Files page to download.