New Set of Maps

Updates in this set span every expansion.

Overall
*The “to” and “from” for all zones have been adjusted to use the exact name of the zone. Took quite a bit of time trying to fix them all!
Some examples:
North Desert of Ro versus “North Ro” or “Northern Ro”
The Northern Plains of Karana versus “North Karana”
The Ruins of Old Guk versus “Lower Guk” or “Lguk”
The Ocean of Tears versus “Ocean of Tears” or “OOT”
Kithicor Forest versus “Kithicor Woods” or “Kithicor”
The Warsliks Woods versus “Warsliks Wood” or “Warslisk Woods”
The Overthere versus “Overthere”
Wall of Slaughter versus “Walls of Slaughter”
Nobles’ Causeway versus Noble’s Causeway
*Made a complete sweep of all labels looking for large labels (size 3) when they should be medium (size 2). Size 3 is only used for zone connections.

Original EQ
*Nektulos Forest – Remapped paths throughout zone.
*Kithicor Forest – Remapped paths throughout zone.
*Butcherblock Mountains – Remapped paths throughout zone. Added Forge on north side of zone.
*Greater Faydark – Remapped paths throughout zone. Redid orc tents. Added some missing NPCs.
*Lesser Faydark – Remaped paths throughout zone. Redid orc tents. Added missing NPCs.
*Toxxulia Forest – Remapped the kobold tents. Added small portions of path.
*Commonlands – Remapped all buildings. Added missing NPCs. Remapped paths throughout zone.
*Rivervale – Small geometry revisions. Added Pottery Wheel. Added Oven.
*The Rathe Mountains – Added quite a few NPCs, cleaned up numerous buildings and tents
*Lake Rathetear – Added a missing area in the NE where barbarian group was on a hill. Added missing NPCs.

Ruins of Kunark
*The Warsliks Woods – added second floor to buildings near Cablis.

Shadows of Luclin
*Vex Thal – adjusted some hunter locations

Planes of Power
*Plane of War – added Grandmaster room and chess board. Added lots of labels for PoW quests.
*Plane of Tactics – added labels tied to Plane of War quest lines

Depths of Darkhollow
*Ruins of Illsalin – added a missing upper level area on east side leading to an instance entrance.
*Illsalin Marketplace – redid entire map from scratch. Much higher quality. Clearly show fake walls.
*Temple of the Korlach – redid almost entire zone from scratch. Much higher quality.
*The Nargilor Pits – redid entire zone from scratch. Clearly show fake floor trap.
*Stoneroot Falls – added all the missing ramps and cleaned up all the platform z-axis issues.
*Caverns of the Lost – cleaned up map and added walls that were straight.

The Serpent’s Spine
*Ashengate, Reliquary of the Scale – added doors. Cleaned up final west wing room.
*Direwind Cliffs – cleaned up cliff area leading to Ashengate
*Sunderock Springs – adjusted zone line to Direwind Cliffs.
*The Steppes – added paths, terrain, adjusted zone lines, added buildings, many other improvements.
*Goru`kar Mesa – added paths, terrain, adjusted zone lines to Steppes and Blightfire Moors.
*Icefall Glacier – added missing caves.

Rain of Fear
*Grelleth’s Palace, the Chateau of Filth – started fixing geometry for this zone. Looks better, but lot of work left.

Empires of Kunark
*Chardok – Remapped Sokokar area. Added missing Hunters.

 

 

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